Monster Index


= guaranteed hit  physical
= guaranteed hit  +elemental
= guaranteed hit  50% physical, 50% elemental

[s] = small            (0,1 - 1,5 m)
[m] = medium      (1,5 - 2,1 m)
[L] = large            (2,1 - 4,5 m)
[XL] = xtra lagre (4,5 - 10,1 m)
[XXL] = xtra xtra large (10,1 - ?? m)
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Butanpilz [s]
Type: Plant

HP: 70 LP: 7
SK: 2
Pwr: 15
Mana: 20
Attack: 1 d8

Skills:
Poison Spores Conter (20dmg ☠-element)

Immunity: Earth / Poison

Drops: Mushroom-Seed 3:6 [1,3,6]
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A poisonous fungus that can spawn and thrive pretty much anywhere in Ataraxia.
It is blind but can sense vibrations of the ground and changes in air pressure and temperature.
Using these abilities, it attacks any nearby life forms to generate nutrients in its close vicinity.
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Alter Butanpilz [m]
Type: Plant

HP: 700 LP: 7
SK: 2
Pwr: 30
Mana: 20
Attack: 1 d18

Skills:
Poison Spores Conter (20dmg ☠-element)

Immunity: Earth / Poison

Drops: Mushroom-Seed (1)
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A tougher and larger, fully grown form of Butanpilz.
That being said, it is quite rare for a Butanpilz to reach this aging form.
Due to its relatively big size and toughness, it takes one longer to neutralize this fungus.
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Rufflazia Kraut [s]
Type: Plant

HP: 55 LP: 8
SK: 3
Pwr: 15
Mana: 20
Attack: 1 d8

Skills:
Poison Cut (@ [1]) (20dmg ☠-element + Poisoned PG)

Immunity: Earth / Poison
Drops: Poison Seed  3:6 [1,3,6]
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This aggressively parasitic pest plant can often be found on manmade corn- or wheatfields.
There, it will slowly drain the surrounding crops of their nutriens and liquids. 
It is highly poisonous and its cut can easily lead to poisoning.
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Altes Rufflazia [L]
Type: Plant

HP: 550 LP: 15
SK: 5
Pwr: 35
Mana: 22
Attack: 1 d12

Skills:
Sleep Spores (if [1] is rolled = Sleep vs Target)
Crushing Blow *

Immunity: Earth / Poison
Drops: Sleep Seed  3:6 [1,3,6]
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A large plant creature that hatched from a full grown Rufflazia Kraut bud.
Its poison has evolved into a strong narcotic, that can be distributed in the form of
a directed pollen puff. This is its commonly used way of self defense.
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Grenade [s]
Type: Monster

HP: 80 LP: 4
SK: 2
Pwr: 10
Mana: 10
Attack: 2 d8

Skills:
Selfdestruct (if [8] is rolled, instead of attack)
Rest HP of Grenade + mana = wind-element dmg.

Immunity: -

Drops: Chitinstein (1)
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A ball-sized flying monster that can often be found in remote caves and grottos but also
rural basements and wine cellars, where it can cause a lot of damage. It's a very dangerous
vermin of explosive nature. 
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Uraltes Grenade [XL]
Type: Monster

HP: 880 LP: 6
SK: 3
Pwr: 30
Mana: 90
Attack: 2 d16

Skills:
Ultimate Selfdestruct ( if HP fall into negative: LP x 880  = wind-element dmg ggn ALLE )

Immunity: -

Drops: Chitinstein (10)

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A very large, potentially flying monster that can be found in remote caves and grottos but also unused basements and old, abandoned wine cellars. Encountering only one of those explosive creatures can have catastrophic and deadly consequences. 
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Blutkneifer [s]
Type: Beast

HP:150 LP:12
SK: 4
Pwr: 15
Mana: 20
Attack: 1 d12

Skills:
Set Trap **
Drain Blood (1 d12)
Silky Bondage (Ziel SK - 1w4)

Immunity: -

Drops: Silky threat(1)

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A ball-sized crawling monster that can often be found in lush forests where it lies in wait
for its prey. It can build traps and ensnare its victim to subdue it. It can be a threat to young,
inexperienced people as it will attack humanoids. 
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Wandelschleim [s]
Type: Monster

HP: 200 LP: 7
SK: 3
Pwr: 20
Mana: 10
Attack: 1 d30

Skills:
Doppelganger

Immunity: -

Drops: Sticky slime (1)

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This honey-coloured slime blob can imitate the shape, colour and texture of
anything its complex occular-core observed.
It can thus mimic anything, from treasure chest to dragon.
That being said, its primitive intelligence remains the same.
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Zombie [m]
Type: Undead

HP: 110 LP: 12
SK: 4
Pwr: 20
Mana: 35
Attack: 2 d6

Skills:
Poison bite [bei 12] (35dmg ☠-element+zombiegift status)

Immunity: Earth / Poison

Drops:
MC Afterlife 1:20 [19]

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A hollow, soulless creature, driven by an unholy craving for raw flesh and brains.
Its rotting body shambles forward in unpredictable, erratic movements.
It seems to be pulled to warm, living souls in its vicinity.
It can see them, even through walls...
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Soul Pest [m] (aka: Ghost-Zombie, Soul Terror, Soul Splitter)
Type: Undead / Ghost

HP: 50% LP: 50%
SK: 50%
Pwr: 50%
Mana: 50%
Attack: x dx

Skills: X,X,X,X,X
Bite of soiled soul. ( Immer, bei Ziel KO / Kill )

Immunity: Earth / Poison

Drops:
MC Angst 1:30 [19]

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Not much is known about this mysterious creature.
It can copy any defeated opponent and gain their skills and stats.
Then, it can even take on their appearance and manner of speech.
It's the almost perfect doppelganger. But it will always remain an Undead / Ghost.
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Topf Pflanze [s]
Type: Plant

HP: 200 LP: 5
SK: 4
Pwr: 10
Mana: 10
Attack: 3 d10

Skills:
Fesselhieb (bei [6] im Wurf, Ziel SK -3)

Immunity: Earth / Water

Drops:
Aquamarin 1:20 [1]
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A resilient plant creature that features a tough outer shell and bendy, highly animated vines.
It usually grows in forests, but also thrives in in some caves - especially near the entrance.
Some of these "Potted Plants" also spread to settlements, where their rampant growth and
irrepressible behavior can cause problems to unassuming villagers. 
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Evil Spyrit [s]
Type: Undead / Ghost

HP: 255 LP: 8
SK: 8
Pwr: 20
Mana: 20
Attack: 1 d 20+5

Skills:
Darkmoon Eclipse (schatten-element)(LP -1w4)

Immunity: Poison 100%, Darkness 50%
Weakness: Light +50%

Drops: Geistkristall (1)
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A type of  ghostly apparition in the shape of a floating, burning skull.
The dancing flames are emerald coloured, freezing cold to the touch and appear to jitter in reverse.
The skull is just a bit bigger than a normal human skull and holds a Spirit Crystal within. 
It is generated by negative and hateful emotions of the departed.
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Prickloid [L]
Type: Plant / Monster

HP: 460 LP: 12
SK: 4
Pwr: 30
Mana: 20
Attack: 1 d20

Skills:
-Crushing hit (Lv3)
-Runology (Lv5) : Blood Coat

Immunity: Earth / Fire

Drops:
--------------------------------------------------------------------------------------------------
A bizarre cactus-like plant monster that is known to be absolutely deadly for novices - and even experienced adventurers avoid it, whenever possible.
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Holzwurm [XL]
Type: Plant / Undead

HP: 650 LP: 6
SK: 4
Pwr: 25
Mana: 20
Attack: 1 d20

Skills:
Fesselhieb (bei [6], Ziel SK -3)
Poison breath (bei [20] (40dmg ☠-element)
-Crushing hit (Lv3)

Immunity: Earth / Water

Drops:
--------------------------------------------------------------------------------------------------
A large tree, deviously transmorphed by a strange, incurable disease.
It is now hungry for flesh, hunting actively for prey during or after strong rainfall.
In dry periods, this creature stands unmoving and immobile among other trees
as it needs high moisture to move.
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Katzenkobold [s]
Type: Humanoid

HP: 300 LP: 19
SK: 6
Pwr: 15
Mana: 30
Attack: 3 d 16

Skills:
Runology 1*
??? [?]
Provoke ( target SK = -1d3 )
Critical Hit *
Athletics **
Run *

Immunity: Earth
Weakness: Water +50%

Drops: Weapon ( ? Knife-Type )
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A short, feline, cobold-like creature with a strange mask for a face. Highly territorial.
It can be encountered by itself but usually fights in packs to increase its chances of victory.
Its mask is made of bone and actually the hardest part of its body.
It has a fondness for fish and lives with its tribe near sandy beaches or rocky cliffs.
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Aisheq [m]
Type: Undead / Ghost

HP: 400 LP: 11
SK: 6
Pwr: 20
Mana: 50
Attack: 1 d 15

Skills:
Runology 1*
Hyperfrost Rune [4]
White Illumination 100dmg (licht-element)(1x/Tag und zwar bei [15])

Immunity: -
Weakness: Light +50%

Drops:
MC Friendship 1:20 [3]
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This lost soul is filled with jealousy, anger and regret. It will haunt the place of its anguish,
and relentlessly attack anyone who comes near. As chaotic emotions cloud its mind,
it is unable to communicate in any meaningful way and longs for salvation.
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Syrene [m]
Type: Humanoid / Beast

HP: 300 LP: 31
SK: 10
Pwr: 15
Mana: 30
Attack: 2 d8

Skills:
Lv 2 Wasserstoß [5] 45dmg (wasser-element)
Linder

Immunity: Water

Drops: Mermaid-Meat 1:10 [10]
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A rather petite water dwelling dame with sharp fangs and claws.
Syrenes are known for their ability to somehow float even outside of water.
They are also known for abducting young knaves when theose accidently enter their
hunting grounds. This is a dark part of this creature's reproduction cycle.
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Fuchsia [m]
Type: Beast

HP: 540 LP: 18 
SK: 4 
Pwr: 30 
Mana: 30 
Attack: 3 d16 

Skills:
-Persuade (Lv3)
-Flammenmantel (Lv3)
-Blazing Soul (Lv3)
-Burning Heart (Lv3)
-Ruby Flare Mana x3 Feuer Element dmg (at "1" in attack roll, instead of attack) 
-Antimana Aura Lv1 (self-only, must top own SK)
(grants 100% immunity against ALL elemental magic until end of battle)

Immunity: Fire Element

Drops: Ruby 1:10 [1]
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A particularly strange canine creature of crimson colour, that can protect itself from ALL magic.
It only attacks those it deems weaker than itself and shuns away from encounters with obviously stronger opponents. A dead Fuchsia may leave behind a beautiful ruby.
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Troll [m]
Type: Monster / Elemental

HP: 860 LP: 11
SK: 5
Pwr: 30
Mana: 30
Attack: 5 d15

Skills:
-Provoke ( 1d3 )
-Crushing hit (Lv3)
-Critical blow (Lv3)
-DT Stance (Lv3)
-Confuse (Lv3)
-Illusion (Lv3-4)

Immunity: -

Drops: Doppelherz 1:10 [1] (HP+40)
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A pompous yet threatning 'prankster' - featuring the body of a Monster but the intelligence of an Elemental.
It can manifest anywhere on Ataraxia and can turn into a deadly opponent.
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Corrupted Dream [m]
Type: Demonic / Ghost

HP: 980 LP: 68
SK: 8
Pwr: 40
Mana: 30
Attack: 3 d18

Skills:
Critical Hit (Lv.3)
Curse (Lv.3)
Illusion (Lv.4)
Charge Poison Element (following attack = pwr+30dmg ☠-element... attack becomes magic-like ability)
fieser treffer [bein] ( flucht verhindern )


Immunity: Elemental Magic (unless light/holy), Weapons

Drops:
Spirit Crystal (1)
Mystic CobCoal (1)
MC Angst 1:10 [1]
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This strange, spherical apparition has strong connections to the Abyss.
It can cause distress by creating powerful illusions and curse its victims.
It also attacks with poison and its ultimate goal is to kill its chosen victim.
Thus, it is very unlikely that it changes its main target until the deed is done.
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Dazed Soul [m]
Type: Undead / Ghost

HP: 900 LP: 11
SK: 4
Pwr: 25
Mana: 50
Attack: 1 d 16

Skills:
Runology 1*
Hyperfrost Rune [4]

Immunity: Poison 100%
Weakness: Light +50%

Drops:
MC Frühlings Seele 1:20 [3]
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This dozy apparition is the soul of  a distraught person that died from poisoning.
It is barely aware of what it does most of the time but likes to hug its victims to death.
They say four hugs from this creature can drastically reduce one's lifespan.
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Katzenkobold Schamanin [m]
Type: Humanoid / Beast

HP: 990 LP: 29
SK: 9
Pwr: 35
Mana: 33
Attack: 4 d 18

Skills:
Runology ***
??? [?]
??? [?]
??? [?]
Critical Hit ***
Athletics ***
Run ***

Immunity: Earth
Weakness: Water +100%

Drops:
Weapon ( ? Rod-Type )
Diamond (1)
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A leader of a Katzenkobold tribe. Quite swift and a very good fighter.
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Merodye [m]
Type: Humanoid

HP: 2200 LP: 22
SK: 11
Pwr: 20
Mana: 30
Attack: 3 d16

Skills:
Merodye's Lullaby *****
Tragic Tune *

Immunity: Water

Drops: Holy Tear (1)
MC Wasser-Nixe 1:20 [20]
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A voluptuous maiden of moistness. This creature can also somehow float above ground, when necessary.
They are known for their beautiful voice, but also known to lure knaves and young men to their demise.
Their victims are pressed against their bosom and drowned, never to be seen again.
Unfortunately, this gruesome act is part of their reproduction cycle.
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Medooza [m]
Type: Humanoid / Monster

HP: 500 LP: 22
SK: 5
Pwr: 20
Mana: 100
Attack: 2 d8

Skills:
Stone glare (bei [1] anstelle des normalen Angriffs, jedoch nur 1x/Kampf) ("Gelassenheit" ggn. 8 möglich)

Immunity: Earth / Poison

Drops:
MC Chronos 1:30 [1]
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This monsterous Naga abomination turns people into stone statues and worships Ysis.
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Onibold [s]
Type: Humanoid

HP: 110 LP: 8
SK: 3
Pwr: 15
Mana: 10
Attack: 2 d6

Skills:
Aimed Shot (Lv2)
Rage Mode (=> Attack 2 d20 bis Kampfende)

Immunity: -
Drops: -
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A highly aggressive and extremely territorial impish creature. 
Onibolds can be encountered in dark forests and caves, where they live in packs.
Sometimes, they are led by a stray Ogrebold, whom they worship as their 'champion'.
They are often armed with knives and bows.
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Ogrebold [L]
Type: Humanoid

HP: 2000 LP: 10
SK: 4
Pwr: 30
Mana: 10
Attack: 2 d12

Skills:
Crushing Blow (Lv4)
Aimed Shot (Lv4)
Rage Mode (=> Attack 2 d20 bis Kampfende)

Immunity: -
Drops:
MC Mog'Nar's Dominance 1:40 [1]
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This bulky and tough humanoid brute is known for its roughness and high confidence.
Ogrebolds reside in heavily built settlements and are often under the strict rule of a Mog'Nar.
Their intelligence isn't very high but they know how to effectively make use of weapons and tools.
They eat a lot, mostly meat, and grow up very fast. They are highly territorial.
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Qual [L]
Type: Monster

HP: 211 LP: 8
SK: 3
Pwr: 20
Mana: 100
Attack: 2 d12

Skills:
Nesselentladung (100dmg)(blitz-element) (1x/Tag und zwar bei einer 1 im Wurf)

Immunity: All Physical Damage

Drops:
MC Wasser-Nixe 1:30 [15]
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A horrible jellyfish-like creature that slowly floats across the sea and land.
Can often be encountered in groups.
It is not very agile, but will prey on anything in its path. 
It can discharge a lot of electric energy in one blast.
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Serial Unit X [m]
Type: Thing

HP: 1500 LP: -
SK: 5
Pwr: 25
Mana: 30
Attack: 3 d15

Skills:
AT-Field (Steigert Unit's SK um +1 w4)
Laserschuss (85dmg)(Light-Element) (bei 1 anstelle des normalen Angriffscombos ausführbar)

Immunity: -

Drops:
MC Mythos 1:30 [1]
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Also known as Valkyries.
Humanoids, brought back to life from the brink of death, and changed by a higher power way beyond our understanding.
Now angel-like drones and warriors, in service of  the entity.
Most of their organs and bones have been replaced with incredibly complex machinery of iron.
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Alrauner [m]
Type: Plant

HP: 2500 LP: 31
SK: 10
Pwr: 25
Mana: 40
Attack: 4 d12 +3

Skills:
Elementarmagie (Lv.4)
Rocksling                        trifft 1 Ziel  [mana x Elementarmagie Lv.]
Höllen Eruption  16        trifft 1 Ziel ( [mana x Elementarmagie Lv.]+ [pwr + kgStr] x2 =dmg)


Immunity: Earth

Drops:
MC Das Blatt 1:20 [3]
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This plant creature resides in the depths of forests and woods.
It is quite tough and usually acts as sentinel of some kind. 
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Blossom [m]
Type: Humanoid / Elemental

HP: 2600 LP: 26 
SK: 11 
Pwr: 40 
Mana: 20 
Attack: 4 d20 

Skills:
Runologie (Lv2)
Efeumantel (MW 5)
White Illumination 

Immunity: Earth

Drops:
MC Das Blatt 1:10 [3]
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A rather short and feminine plant creature.
It resides in old woods and detests any life form that is not plant based.
It will attack and kill those who enter her realm, unless they are plants.
No mercy can be expected.
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Kali [m]
Type: Monster/Demon

HP: 1690 LP: 31
SK: 8
Pwr: 30
Mana: 200
Attack: 5 d15

Skills:
Absolute Stone Glare (bei [1] anstelle des normalen Angriffs) ("Gelassenheit" ggn. 15 möglich)
Screech (Lv3) A scream that can cancel out an opponent's action if it beats their natural SK.
It's a free action, but can only be performed once in the opponent's turn / against one opponent. ("Gelassenheit" möglich)
Curse (Lv3)
Runology (Lv2) (Granting Coat) (Blood Coat)
Giftschnitt (bei [15]) (200dmg ☠-element + Vergiftung PG)

Immunity: Earth / Poison

Drops:
MC Chronos 1:30 [1]
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Kali is somehow one of the most magically powerful creatures on Ataraxia. This tyrannical, demonic abomination turns people into stone statues and worships Ysis.
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Queenbee [m]
Type: Humanoid / Beast

HP: 2400 LP: 24
SK: 11
Pwr: 35 (+30)
Mana: 20
Attack: 4 d20

Skills:
Runologie (Lv2)
Sturmmantel (MW 5)
Feuermissle (Lv2) (MW 4) 50 dmg
Regeneration (Lv2) (MW 5) heilung: 100 HP

Dip poison (Lv 5) (Volle Aktion - Vergiftet die eigene Waffe anhaltend für die Dauer des Kampfes.
Die Waffe wird zu einer 100% Gift-Element Waffe.
Die Höhe des Schadensbonus entspricht dem erwürfelten Wert.)

Summon swarm (Lv 4) ( Volle Aktion - ruft einen Schwarm Naschken herbei, der den Kampf abprupt beenden kann.
Das Wurfergebniss muss hierzu die SK des aufmerksamsten, im Kampf befindlichen Gegner übertreffen.)

Fieser Treffer [Arm]

Hornissenschild -100 dmg (physisch oder magisch) (Schild aus 100 Hornissen)

Klingenbarriere (Lv3) (Steigert kurzzeitig die SK um das würfelergebnis)

Eine Queenbee hat pro Kampf 500 Hornissen zur Verfügung.
Sie sind einsatzfähig bis sie getötet werden.
Sie können nur durch 2 Methoden getötet werden:
1.) wenn sie als Hornissenschild eingesetzt werden.
2.) die Hornissen die als Schwarm zum Angriff eingesetzt werden, bleiben auch weg.

Immunity: -

Drop:
Gelee Royale 1:10 [3]
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A highly territorial creature. 
This feminine, winged insect-queen calls meadows and forests her home.
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Dollothy [s]
Type: Dämonisches Ding

HP: 1100
LP: 11
SK: 8
Pwr: 30
Att: 2 d12
Mana: 30

Skills:
-Critical blow (Lv3)
-Klingenbarriere (Lv2)
-Fieser Treffer [Arm]

Immunity: Ice

Drop:
Seidenfäden [1]
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Dollothys are enchanted dolls, left tragically behind by deceased Dollmakers.
Their spirit echoes drive them to commit heinous acts.
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Smaragdspinne [s]
Type: Beast

HP: 1280
LP: 11
SK: 6
Pwr: 60
Att: 4 d15
Mana: 30

Skills:
-Critical blow (Lv3)
-Poison bite (Lv3) pwr+20, x3 dmg ☠-element
-Set Trap (Lv4)

Immunity: All Magic

Drop:
Emerald[1]
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A dangerous spider of emerald crystal. Its quick bites are incredibly painful and dangerous.
It can even boost its effectivenes, by using venom.
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Teufelscucubi [m]
Type: Dämonische Pflanze

HP: 1880 LP: 12
SK: 5
Pwr: 30
Mana: 30
Attack: 3 d 13

Skills:
Schmetterhieb ***
Schlammspucker *** (90 dmg Erd-Element) ( bei Attack wurf [1] anstelle von normalem Combo)
Feuerschneise *** [11] (90 x1,5 dmg Feuer-Element)


Immunity: Erde

Drops:
Heilkräuter (2x)
Buntes Bonbon (1x)
Glühende Tollkirsche 1:10 [8]
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Happy Halloween!
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Harpy [m]
Type: Humanoid/Demon

HP: 3100 LP: 21
SK: 11
Pwr: 45
Mana: 30
Attack: 4 d16

Skills:
-Flug ****
-Elementarmagie Lv3: Wirbel[1], Manaknall [6]
-Runology Lv3: Hypergust[4], Sturmmantel[5]
-Engelslanze

Immunity: Lightning

Drops:
Venustropfen 1:6 [3]
MC Flucht 1:30 [30]
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These winged humanoid demons are a very skilled flyers.
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Xineoph [L]
Type: Untot / Dämon

HP: 4666 LP: 66
SK: 6
Pwr: 40 
Mana: 22
Attack: 2 d20

Skills: 

-Kritischer Hieb **
-Fieser Treffer: Bein
-Untoten-Mal [bei 1]  
-Pesthauch [bei 20] (66 dmg  ☠-element ggn ALLE) 
-Todesklaue *** (124 dmg ☠-element + vergiftet (Zombie Gift) )
-Prepare Auto-Afterlife ( Action)

Immunity: Darkness

Drops:
MC Angst 1:20 [1]
3x Geistkristall
3x Contract Feather
----------------------------------------------------------------------------------------------
Schlüpfte einst aus einem großen, schwarzen Ei.
Dieser Bote des Todes ist stets umgeben von starkem Schwefel-Gestank und einer dämonischen Aura.
Der geflügelte Horror hat die Macht, das Untoten Mal unter den sterblichen zu verbreiten
und Horden von Zombies zu erschaffen.
----------------------------------------------------------------------------------------------



Ysis [XL]
Type: Dämon

HP: 6960 LP: 44
SK: 6
Pwr: 80 
Mana: 40
Attack: 2 d20

Skills: 

-Kritischer Hieb ***
-Fieser Treffer: Bein
-Elementarmagie ****
-Prepare Auto-Afterlife ( Action)
-Böser Blick
-Gedanken lesen
-Gedankensprache

Immunity: Darkness

Drops:
MC Angst 1:20 [1]
3x Geistkristall
3x Contract Feather
----------------------------------------------------------------------------------------------
Herrscht in einer der Pyramiden der Sonnglut Wüste.
Wird dort von allen Medooza und Kali als Gottheit verehrt.
Auch Naga kennen den NamenYsis, sind aber teils skeptischer.
Ysis nutzt List und Lüge um Ketzer zu verunsichern...
----------------------------------------------------------------------------------------------


Zombie Titan [XL]
Type: Undead

HP: 9900 LP: 9
SK: 2
Pwr: 60
Mana: 35
Attack: 2 d18

Skills:
-Schmetterhieb ****
-Death Breath [bei 18] (60dmg ☠-element ggn ALLE)

Immunity: Earth / Poison

Drops: -
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Zombies of colossal size. Their origin is unknown...
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Chrysomeles [L]
Type: Beast/Elemental

HP: 10100 LP: 22
SK: 11
Pwr: 55
Mana: 30
Attack: 3 d20

Skills:
-Schmetterhieb *****
-DT-Stance ***
-Ki-Angriff
-Emotional Outbreak [Chrysomeles]
-fieser treffer [bein] ( flucht verhindern )

Immunity: Lightning

Drops:
Gold (1)
Doppelherz (HP+40)
Diamond 1:10 [1]
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A powerful and large two-headed sheep with sparkling eyes and golden wool. 
This creature is incredibly tough, many would say it's unkillable.
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Glutmollusk [L]
Type: Monster

HP: 2880 LP: 13
SK: 5
Attk: 6 w20
Pwr: 60
Mana: 22

Skills:
-Brodeln 'haltung'(Lv3) [10] 1 Turn
:when attacked, the attacker's weapon will be destroyed.
:when attacked bare handed, attacker suffers Fire damage ( rest mollusk HP / attacker's SK = dmg )
-Napalm spit [at 20 /combo] 132dmg ( Fire Element ) @ all
-Smoke spit [at 1 /combo] Attk -5, SK -5  @ all

Immunity: Fire Element 100 %
Weak: Ice Element* +100%

*senkt die SK des Wesens um -1 und Angriffspräzision um -10.

Drops:
Rubin (1)
--------------------------------------------------------------------------------------------------
A strange Monster of many tentacles.
It can produce blazing flames of incredible heat - and even melt weapons.
--------------------------------------------------------------------------------------------------



Wolfsfisch [L]
Type: Beast

HP: 7550 LP: 22
SK: 8
Pwr: ~50
Mana: 30
Attack: 3 d20

Skills:
-Critical blow (Lv3)
-Reaping fang (Lv3) ([pwr+ aktuelle SK] x3), senkt Wfisch pwr um -5 für den Rest des Kampfes, da er beim Angriff Zähne verliert.

Immunity: Water

Drops:
Aquamarin 1:10 [10]
--------------------------------------------------------------------------------------------------
A bloodthirsty and vicious finned Beast.
It is said it can rip apart a man in a single bite.
--------------------------------------------------------------------------------------------------



Rubinspinne [s]
Type: Beast

HP: 3790 LP: 18
SK: 7
Pwr: 80
Att: 2 d18
Mana: 40

Skills:
-Critical blow (Lv3)
-Poison bite (Lv3) pwr+20, x3 dmg ☠-element
-Set Trap (Lv4)
-Entflammung ***

Immunity: Wasser / Feuer / Schatten
Drops: Ruby 1:10 [10]
--------------------------------------------------------------------------------------------------
A crystal beast with an incredibly hard bite.
--------------------------------------------------------------------------------------------------


Bastet [s]
Type: Demon

HP: 2700 LP: 71
SK: 6
Pwr: 40
Mana: 80
Attack: 4 d20

Skills:
Prepare Auto-Afterlife ( Action)
Charge Ki ( Action)
Critical hit **
Evil glare **
Flame coat **
Pearl coat **
Sandstorm (80dmg Erd-Element ggn alle [bei 20 anstelle des normalen Angriffscombos ausführbar])

Immunity: Earth / Poison

Drops: Diamond (1)
MC Talisman 1:20 [1]
--------------------------------------------------------------------------------------------------
A lesser demon lord in the Abyss, but a powerful threat when lurking in the ancient Pyramids
of the Ember Desert. Bastet is very crafty and it is said to have seven lives.
It is worshipped as a deity by all Katzenkobold Schamanins.
--------------------------------------------------------------------------------------------------



Mog'nar Warrior [L]
Type: Humanoid / Demon

HP: 4000 LP: 11 
SK: 6
Pwr: 45
Mana: 25
Attack: 4 d20 

Skills:
Charge Ki ( Action)
Crushing Blow (Lv.4)
Intimidate (Lv.4)
Set Trap (Lv.4)
Explodierende Abwehr (->4,5,6)
Titanengriff

Immunity: -

Drops: Mystische Steinkohle (1), Geistkristall (1)
MC MogNar's Dominance 1:20 [20]
--------------------------------------------------------------------------------------------------
Massively built, underworld - dwelling warriors that may appear like savage brutes -
but are really of a calculating nature.
They tend to overestimate their opponents - and are capable of planing and using
meaningful battle tactics. Due to their approach, they mercilessly overwhelm their victim.
--------------------------------------------------------------------------------------------------


Schwarzer Tundrawolf [L]
Type: Beast

HP: 4200 LP: 21 
SK: 8
Pwr: 45
Mana: 40
Attack: 3 d18

Skills:
Intimidate (Lv.4)
Blade Doggo (Lv.1)
Critical Blow (Lv.3)
Howling Call (Calls +1 more Schwarzer Tundrawolf. It arrives instantly and can act in the next turn) 1x / Battle.

Immunity: -

Drops: Mystische Steinkohle (1)
--------------------------------------------------------------------------------------------------
Large and sturdy wolf-creature that usually hunts in packs. Quite intelligent.
--------------------------------------------------------------------------------------------------


Meatamorph
 [m]

Type: Monster

HP: 3420 LP: 24 
SK: 6
Pwr: 80
Mana: 30
Attack: 3 d30 

Skills:
Critical Blow (Lv.3)
Charge Poison Element (following attack = pwr+30dmg ☠-element... attack becomes magic-like ability)
fieser treffer [bein] ( flucht verhindern )
-Runology (Lv3) : Blood Coat

Weakness: -
Resist: Shadow, Water ( 0x )

Drop: -
--------------------------------------------------------------------------------------------------
A semi-gelatinous creature with sharp fangs and sturdy bone shards sticking out of it.
Despite being an abomination before nature, it clings to life driven by pure instinct.
--------------------------------------------------------------------------------------------------



Macrotoxica [L]
Type: Monster / Dämon

HP: 4444 LP: 44
SK: 8
Pwr: 180 
Mana: 40
Attack: 2 d20

Skills: 

-Nebel des Verderbens (passive) (Vergiftet, Zombieg & Pflanzengift Status ggn ALLE, immer)
-Kritischer Hieb (Lv.4)
-Pesthauch [bei 20] (160 dmg  ☠-element ggn ALLE) 
-Chemosynthese (Lv.4)
-Illusion (Lv.4)
-Prepare Auto-Afterlife ( Action)

Immunity: Darkness

Drops:
MC Angst 1:10 [1]
3x Geistkristall
3x Revital EX
----------------------------------------------------------------------------------------------
Auch bekannt als "Herr der hundert Plagen" - ein mächtiger Dämon von monströser Gestalt.
Verantwortlich für Krankheit, Verderben und Pestilenz. Kann ganze Dörfer und Städte ausrotten
ohne je dabei entdeckt zu werden...
--------------------------------------------------------------------------------------------------



Necromorph [m]
Type: Undead

HP: 4460 LP: 22 
SK: 6
Pwr: 60
Mana: 40
Attack: 2 d30 

Skills:
Darkmoon Eclipse (schatten-element)(LP -1w4) (1x / Kampf )

Weakness: Holy (2x)
Resist: Shadow, Water ( 0x )

Drop: (1 d10) [1] Geistkristall
--------------------------------------------------------------------------------------------------
Whenever a Meatamorph is killed, there is a 50% chance it soon returns to haunt its killer, in this form...
If it already took down its killer, it will still not be satisfied and instead attack anyone who crosses its path.
--------------------------------------------------------------------------------------------------


Alpha Unit X [m]
Type: Thing

HP: 8500 LP: -
SK: 12
Pwr: 45
Mana: 60
Attack: 4 d20

Skills:
AT-Field (Steigert Unit's SK um +1 w4)
Overclock (Steigert Unit's Pwr um  +1w8)
Boost (Doppelt Unit's Pwr and Attack precision für die nächste Runde)
Piercing Laser (300dmg)(Light-Element) (bei 1 anstelle des normalen Angriffscombos ausführbar)

Immunity: Wind

Drops:
MC Mythos 1:30 [1]
----------------------------------------------------------------------------------------------
A mechanical creature of terrifying power and skill. 
It can command batalions of Serial Units.
----------------------------------------------------------------------------------------------



Necrococoon [m]
Type: Undead

HP: 4.666 LP: 10 
SK: 3
Pwr: 30
Mana: 40
Attack: 2 d22 

Skills:

Dark Pulse (Jede 2. Runde 40 Darkness-Element dmg ggn ALLE, ohne eine Aktion zu verlieren.)
Verfluchen ***

Weakness: Holy (2x)
Resist: Shadow ( 0x )
Resist: Water ( 1/2x )

Drop: (1 d10)
[1] Geistkristall
----------------------------------------------------------------------------------------------------
Ein rhytmisch pulsierender, menschengroßer Kokon der nur im Dunkel zu finden ist.
Er verströmt nicht nur eine finstere Aura, sondern auch eine ominöse Schattenenergie,
die allen anwesenden extrem starke Kopfschmerzen verursacht.
----------------------------------------------------------------------------------------------------



Necrolaus [L]
Type: Undead/Demon

HP: 10.000 LP: 10
SK: 1
Pwr: 50
Mana: 30
Attack: 2 d25

Skills:
Shadow strike *** ( 2x pwr+ mana = dmg) (element:darkness)
Crimson Night *** ( [11] 2x mana dmg ALL) (element:darkness) (Ground Only)

Weakness: Fire (2x)
X Weakness: Holy (4x)
Resist: Shadow ( 0x )
Resist: Water/Ice ( 1/2x )

Drop: (1 d10)
[1] Mulled wine
[2] Apples and Cinnamon
[3] Chocolate Apple brown
[4] Chocolate Apple white
[5] Sensei's Proof
[6] Bastardsword (replica)
[7] School Uniform
[8] Shrine-Maiden's Dress
[9] Psy - Wings
[10] Elexier P

100% Drop: Old Scythe (1), Aquamarine (1)
--------------------------------------------------------------------------------------------------
Necrolaus is one of the 4 top ranked Demon Lords. He is usually lazy and decadent and has the strange ability to open a direct gate from the lowest Abyss dephts, all the way up to Overworld - but only for himself and only in the month of "Eisnacht". Suffice to say, he makes 'good use' of this time frame.
--------------------------------------------------------------------------------------------------

Diamantspinne [m]
Type: Beast

HP: 5450 LP: 20
SK: 8
Pwr: 75
Att: 2 d16
Mana: 45

Skills:
-Critical blow (Lv3)
-Poison bite (Lv3) pwr+20, x3 dmg ☠-element
-Set Trap (Lv4)
-DT Stance

Immunity: Wasser / Eis / Blitz / Licht
Drops: Diamond 1:10 [10]
--------------------------------------------------------------------------------------------------
A crystaloid Beast that can be very tough to defeat.
--------------------------------------------------------------------------------------------------



Grimsin [m]
Type: Undead / Beast 

HP: 8640 LP: 26
SK: 9
Pwr: 85
Att: 3 d22
Mana: 20

-Nasty Hit [Arm] (bei 22)

-Critical blow (Lv4)

-Mortal Fear (bei [1] anstelle vom normalen Angriff)
( Volle Aktion, kann geblockt werden mit "Gelassenheit". 
6 + (?) Anzahl von "Typ Untot" auf Feld,  ggn (natürliche) Ziel SK.
Bei Erfolg, ist das Ziel in der Runde gelähmt,
die SK des Ziels fällt solange auf Rüstungs SK. )

Weakness: Light ( 200%)
Immunity: Dark ( 0%)

Drops: Diamond 1:10 [10]
----------------------------------------------------------------------------------------------
Eine blutdurstige, untote Abscheulichkeit, einst geschlüpft aus einem reifen Necrococon.
Die Bestie gilt als nicht zu stoppen, und zerfleischt mühelos alles und jeden in Reichweite.
----------------------------------------------------------------------------------------------


Pyramid Golem [XXL]
Type: Thing

HP: 12.000 LP: 12
SK: 7
Pwr: 70
Mana: 22
Attack: 2 d20

Skills:
-Crushing Blow Lv5
-Granting Coat Rune Lv2 [MW5]
-Shadow Coat Rune Lv2 [MW5]
-Charge LaserBeam (adds +220 dmg to when LaserBeam is fired) (Can be stacked)
-LaserBeam (220dmg)(Light-Element) (bei 1 anstelle des normalen Angriffscombos ausführbar)

Drops:
MC Behemoth 1:20 [20]
Mystische Steinkohle (1)
--------------------------------------------------------------------------------------------------
A Pyramid Golem is a collosal animated construct that is sometimes hidden in the sands of the Stardust desert. Due to its mass alone it is incredibly tough and holds immense destructive powers.
--------------------------------------------------------------------------------------------------



Sternengnom [s]
Type: Demon

HP: 1110 LP: 21
Pwr: 55
Mana: 30
Attk: 5 d16
GC: 11


Combat Restriction:
Reaper's Observe (=>triple dmg)

Skills:
-Chemical Synthesis Lv5
-Vital Recovery Lv 4
-Inflict deadly terror [6]
-Read thoughts
-Telepathy
-Vital Synchronisation Lv3
[rl->16]Poison Needle (115 ☠-element dmg + ☠poisoned )

-Tends to disappear when it hits exactly 11 LP

Drops:
'DNA-improvement shot' (1) (Inflicts 10 LP dmg. Then grants the player 1d 16 bonus VP + after the next lv-up. )
--------------------------------------------------------------------------------------------------
Star Gnomes are actually a breed of mysterious demons that used to travel among the stars.
Due to an ancient event they have a hatred against True Dragons.
They are highly intelligent and able to use and maintain technologies far beyond human understanding.
--------------------------------------------------------------------------------------------------

Banshee [s]
Type: Humanoid / Dämon

HP: 10777 LP: 13
PC: 3
Pwr: 33
Attack: 4 d13
Mana: 55

Skills:
Rune Magic Lv.3
+氷気 Ice Rune 3)
+Frost Cape Ice Rune 5)
True Scream Lv.5 (1x, all Enemys Attack 1d, PC -5 )
Kamikaze Lv.3 (mana+power+weapon x 4 = dmg) (own HP : 2)
Evil Eye Lv.4 ( 1x/ Enemy ) ( alienates or scares 1 Enemy target. reduces target's PC even at 'miss' )

Elemental Magic Lv.4
+Frost Breath
+Blizzard

Drops:
MC Magnum Exodus 1:30 [1]

--------------------------------------------------------------------------------------------------
Crestfallen Fairies, that made a deal with the Nachtmeister,
selling their heart and soul for an ultimately meaningless wish...
--------------------------------------------------------------------------------------------------



Hyakken Aku [m]
Type: Elementar / Dämon

HP: 8777 LP: 28
SK: 5
Pwr: 78
Attack: 5 d15
Mana: 22

Skills:
Rune Magic Lv.3
+Granting Coat Rune 3
+Burning Heart Rune 5
Evil Eye Lv.3 ( 1x/ Enemy ) ( alienates or scares 1 Enemy target. reduces target's PC by Skill Lv even at 'miss' )
Charge KI (=> Pwrx2)
Blade Ritual ( Draws "Next Powerful" Sword Type Weapon - BUT - always starts out with "Florett" )
Royal Execution (Lv.4)
Illusion Strike -
Illusion (Lv.5)

Elemental Magic Lv.4
+Fire Missle ( mana+5, x Elementarmagie Lv. dmg) 
+Manaknall ( mana+9, x Elementarmagie Lv.)


Drops:
MC Magnum Exodus 1:30 [1]
--------------------------------------------------------------------------------------------------
A top ranked Demon hero with an obsession for mastering and collecting rare and valuable swords at any cost. This kind of demon has access to a wide variety of different blades...
--------------------------------------------------------------------------------------------------



Arcane Seito [m]
Type: Humanoid/Elemental

HP: 8900 LP: 33
SK: 12
Pwr: 20 (+30)
Mana: 30 (+30)
Attack: 2 d20

Skills:
Elemental magic ****
Runology ****
Read thoughts *
Jinx ***
Curse ***
Heal ****
Hexen-schuss ***** ( [Fluch]. Muss das doppelte der aktuellen, bzw natürlichen Opfer- SK übertreffen.
Das Opfer verliert bei jeder Aktion, egal ob offensiv, supportiv oder defensiv genau 50% der gerade aktuellen HP. zB 100->50->25->13... solange bis der Fluch gebrochen wird. Nur " Free Actions " bleiben Schadenslos. )

Drops:
Rune Staff (1)
Geistkristall (10)
Pilz Samen (10)
MC Magnus Exodus 1:20 [20]

--------------------------------------------------------------------------------------------------
A young student of magic and wizardry, driven to madness by decyphering a cursed Grimoire.
This student gained incredible powers - but lost all sense of self in the process.
--------------------------------------------------------------------------------------------------



Elfenbeintiger [L]
Type: Elementar / Beast

HP: 9800 LP: 21
SK: 12
Pwr: 60
Mana: 20
Attack: 2 d20

Skills:
1 Hieb 7 Tode
Fieser Treffer: Arm
Illusion Strike ***
Verstecken ****
Hinterhalt ***

Drops:
MC Goldene Schlacht 1:20 [19]
--------------------------------------------------------------------------------------------------
A vicious white beast that can badly injure or kill its victims.
--------------------------------------------------------------------------------------------------



Ysabell [m]
Type: Humanoid / Dämon

HP: 11200 LP: 22
SK: 13
Pwr: 60
Attack: 4 d22
Mana: 20

Skills:
Rune Magic Lv.3
+Kokorona

Call 'Bittersweet Memories' (Only when SK is 5 or lower, Creates 1 "BSM-Blade" in her hand, which disappears after battle / her KO / her Death

Ein Hieb-7 Tode

Fieser Treffer [Arm]

Waffen-Perfektion [Schwert Waffe]

Kritischer Hieb Lv.4
 

Drops:
Bittersweet Memories 1:30 [1]
--------------------------------------------------------------------------------------------------

--------------------------------------------------------------------------------------------------

Mer Maid [s]
Type: Elemental / Demon
 
HP: 1220 LP: 40
SK: 2
Pwr: 10
Mana: 40
Attack: 1 d21
 
Skills:
Runology ****
[Kokorona, Granitmantel, Hikarion, Hyperfrost]
1 Hieb 7 Tode
Fieser Treffer: Arm
Heilmagie ****
Regeneration  [5]         heilt HP (mana+30 x w-heilung Lv.)
Anti                [5]         beugt 'Dauerhaften' Statusänderungen vor (für einen Kampf lang)
Genesung      [10]        heilt fiese Verletzungen (heilt "Gebrochener Arm" / "Gebrochenes Bein")
Gnadenerweis  [15]        heiliges Licht befreit von allen Giften und heilt allen HP (mana+20 x w-heilung Lv.)
Mercury Rain  [15]        heilender Regen für alle (50 % der maximal HP)
 
Immunity: Wasser
Drops: /
 ----------------------------------------------------------------------------------------------
Seltenes Geschöpf das entsteht, wenn ein junger Nimand eine Merodye oder Syrene begattet.
Es ist absolut neutral eingestellt und wird oft als Heilsklavin eingesetzt.
----------------------------------------------------------------------------------------------

Gobboshark [m]
Type: Humanoid / Beast
 
HP: 3960 LP: 18
SK: 4
Pwr: 110
Mana: 20
Attack: 3 d19
 
Skills:
Critical Hit ****
Schmetterhieb ****
Verfolgen ****
Gelassenheit ****
Einschüchtern *****
Fieser Treffer Arm
Fieser Treffer Bein
Shield Bash **
Sharknado ( 6 d19 +6 ) 1x / Kampf 
 
 
Immunity: Wasser
Drops: /
 ----------------------------------------------------------------------------------------------
 
----------------------------------------------------------------------------------------------

Abyss Butler [s]
Type: Demon
 
HP: 8890 LP: 33
SK: 9
Pwr: 80
Mana: 22
Attack: 5 d18
 
Skills:
Critical Hit ****
Endless Bag: -50% eigene, aktuelle HP. (Kann 1 Gegenstand generieren - der
                      Gegenstand kann ein X beliebiger Heiltrank / Heilgegenstand /
                      Dolchwaffe nach Wahl sein.)
Überreden ****
Einschätzen
Gedanken lesen
 
Immunity: Wasser / Eis
Drops:
1 w6:
[1= Rubin]
[2= Smaragd]
[3= Saphir]
[4= Diamant]
[5= 5x Goldbarren]
[6= 10x Chitinstahl]
--------------------------------------------------------------------------------------------
Ehemaliger korrupte Händler aus der Oberwelt.
Dazu verdammt jedem Dämonen zu dienen, dessen HP höher sind als seine.
Stets devot und gehorsam - wird sowohl als Haushälter als auch 'Assassin' eingesetzt.
--------------------------------------------------------------------------------------------

Mooskeiler [m]
Type: Beast
 
HP: 8690 LP: 23
SK: 8
Pwr: 55
Mana: 5
Attack: 2 d16
 
Skills:
Ki Angriff
Critical Hit **
Schmetterhieb ****
Fury Burst
 
Immunity: Gift / Erde
Drop:
Doppelherz (1)
----------------------------------------------------------------------------------------------
Ein wilder, kampflustiger Keiler der tief in den Wäldern Ataraxias beheimatet ist.
Verteidigt sein Revier wehement und erbarmungslos.
----------------------------------------------------------------------------------------------


 
Eve [XL]
Type: Elemental
 
HP: 12100 LP: 55
SK: 12
Pwr: 50
Mana: 50
Attack: 3 d22
 
Skills:
Runology (Lv4)
[Kokorona, Granitmantel, Hikarion, Efeumantel]
Fieser Treffer: Bein
Giftschnitt (bei [1]) (50dmg ☠-element + Vergiftung PG)
Schmetterhieb (Lv4)
Brilliant Illumination (Lv1) [MW 4] (Pwr+Mana)x 3 = licht element dmg (ggn alle)
Heilmagie (Lv4)
Regeneration   [5]         heilt HP (mana+30 x w-heilung Lv.)
Anti                 [5]         beugt 'Dauerhaften' Statusänderungen vor (für einen Kampf lang)
Genesung        [10]        heilt fiese Verletzungen (heilt "Gebrochener Arm" / "Gebrochenes Bein")
Gnadenerweis [15]        heiliges Licht befreit von allen Giften und heilt allen HP (mana+20 x w-heilung Lv.)
Mercury Rain  [15]        heilender Regen für alle (50 % der maximal HP)
 
 
Immunity: Erde
Drops: /
--------------------------------------------------------------------------------------------------
A sacred elemental - entity of flora.
An Eve is quite large and an excellent healer.
--------------------------------------------------------------------------------------------------

  
Emperor Bee [m]
Type: Humanoid / Beast
 
HP: 6880 LP: 28
SK: 12
Pwr: 75 (+30)
Mana: 30
Attack: 4 d22
 
Skills:
Runologie (Lv3)
Sturmmantel (MW 5)
Perlmantel (MW 5)
Feuerschneise (Lv3) (MW 11) 135 dmg (ALL)
Regeneration (Lv3) (MW 5) heilung: 180 HP
Mercury Rain (Lv3) (MW15) heiling: 50% HP (ALL)
 
Dip poison (Lv 5) (Volle Aktion - Vergiftet die eigene Waffe anhaltend für die Dauer des Kampfes.
Die Waffe wird zu einer 100% Gift-Element Waffe. Die Höhe des Schadensbonus entspricht dem erwürfelten Wert.)
 
Summon swarm (Lv 4) ( Volle Aktion - ruft einen Schwarm Naschken herbei, der den Kampf abprupt beenden kann.
Das Wurfergebniss muss hierzu die SK des aufmerksamsten, im Kampf befindlichen Gegner übertreffen.)
 
Fieser Treffer [Arm]
 
Hornissenschild -100 dmg (physisch oder magisch) (Schild aus 100 Hornissen)
 
Klingenbarriere (Lv5) (Steigert kurzzeitig die SK um das würfelergebnis)
 
Eine Queenbee hat pro Kampf 500 Hornissen zur Verfügung.
Sie sind einsatzfähig bis sie getötet werden.
Sie können nur durch 2 Methoden getötet werden:
1.) wenn sie als Hornissenschild eingesetzt werden.
2.) die Hornissen die als Schwarm zum Angriff eingesetzt werden, bleiben auch weg.
 
Summon Queenbee (Volle Aktion) nur 1x zwischen Blütenfest und Goldregen einsetzbar-
ruft 1 w9 Queenbees herbei, die erst verschwinden wenn
/das jahr zuende ist.
/sie getötet wurden .
/sie von der Empress Bee entlassen werden.
Die Empress Bee hat volle Kontrolle über die beschworenen QueenBees.
 
Immunity: -
 
Drop:
Gelee Royale  (1)
Mad Honey 2:6 [1,6]
Ihre Waffe
--------------------------------------------------------------------------------------------------

--------------------------------------------------------------------------------------------------


Yashumugi [m]
Type: Demon
 
HP: 8888 LP: 33
SK: 11
Pwr: 80
Mana: 33
Attack: 3 d18
 
Skills:
Critical Hit ****
Überreden ****
Einschätzen
Gedanken lesen
 
Immunity: Wasser / Eis
Drops:
 
--------------------------------------------------------------------------------------------

--------------------------------------------------------------------------------------------

Knecht Ruprecht [L]
Type: Humanoid / Dämon
 
HP: 10.000
LP: 10
Sk: 2
Mana: 20
Pwr: 55
Angr: 3 w25
 
 
Besonderheiten:
 
Feuerregen *** [10] trifft alle Feinde in der Umgebung ( mana+8, x Elementarmagie Lv. dmg) (nur Bodenwirksam)
 
Schmetterhieb ***
 
böser Blick *** (verringert die SK des Feindes bei "misserfolg" )
(monster/beasts in die flucht schlagen oder verunsichern)
 
Schwach gegen: Wasser/Eis (schadet doppelt)
Schwach gegen: Heilig (schadet vierfach)
Stark gegen: Schatten (kein Schaden)
 
 
Hinterlässt: (1 w10)
[1] Das Buch Nynph
[2] MC: Angst
[3] Brauner Schoko Apfel
[4] Weisser Schoko Apfel
[5] MC: Behemoth Haut
[6] Flasche Schnaps
[7] Maiden Dress
[8] 10 Chitinsteine
[9] Cherimant
[10] Elexier P
 
Hinterlässt ausserdem: Keule [1], Magier Kutte [1]
--------------------------------------------------------------------------------------------------

--------------------------------------------------------------------------------------------------


Nachtmeister [XL]
Type: Demon

HP: 18400 LP: 44
SK: 12
Pwr: 120 (+30)
Mana: 40 (+30)
Attack: 2 d20

Skills:
Crushing Blow *****
Elemental magic ****
Runology *****
Read thoughts *
Jinx ****
Curse ****
Hexen-schuss ***** ( [Fluch]. Muss das doppelte der aktuellen, bzw natürlichen Opfer- SK übertreffen.
Das Opfer verliert bei jeder Aktion, egal ob offensiv, supportiv oder defensiv genau 50% der gerade aktuellen HP. zB 100->50->25->13... solange bis der Fluch gebrochen wird. Nur " Free Actions " bleiben Schadenslos. )

Drops:
Rune Staff (1)
Geistkristall (20)
Pilz Samen (20)
MC Magnus Exodus 1:10 [10]

--------------------------------------------------------------------------------------------------
Also known as the Dark Lord of the Abyss, the highest ruling entity and master of all demons.
--------------------------------------------------------------------------------------------------
===== Dragho [XL] =====
 Type: Beast

 

HP: 20.500

LP: 24

Sk: 12

Mana: 30

Pwr: 220

Angr: 3 w22

 

Skills:

Schmetterhieb *****

-Giftgas [bei 1 im Angr.] mana x3, ☠-element dmg. (90)

-Feuersturm [bei 22 im Angr] (mana x10) + (power x 2) = fire element dmg @ all (740)

-Schattenhauch *****  (MW: 12) (Dunkel Element)  Attk -5, SK -5  @ all

Immun gegen: Feuer 

Drops:
1 w10 [2] Doppelherz

--------------------------------------------------------------------------------------------------
Also known as the "Kings of Beasts". These majestic creatures are indeed the most powerful
of them all. They reside high up in the Mana Mountains of the western North Runatic Empire.
Their raw strength is terrifying to behold, and their blazing fire-breath is a very deadly force of nature.
--------------------------------------------------------------------------------------------------

===== Schwarzer Wyvern [XL] =====


Type: Beast

 

HP: 24.600

LP: 22

Sk: 14

Mana: 28

Pwr: 180

Angr: 1 w24

 

Skills

-Schmetterhieb ****

-Eissturm [bei 24 im Angr] (408 dmg) ice element dmg @ all 

-Schattenhauch *****  (MW: 12) (Dunkel Element)  Attk -5, SK -5  @ all

 

Stark gegen: Schatten

 

Drops:
1 w10 [2] Doppelherz

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Very powerful draconic creatures that are ready to defend Draghos whenever needed.
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